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Tuesday, October 26, 2010

Fortune Hunter Development Track

Okay folks. Following is a development track list for Fortune Hunter to the end of 2010. Hopefully we'll be hitting all our marks, but we'll at minimum be getting to a new release soon(ish). Just to mention it, we'd love to have a few experienced python coders join on at the moment. For more info on the game, you can check out our SugarLabs wiki and git repository. If you want to mess around with our prototype game version on your XO, you can obtain it from Sugar Activities. Also note we are working on a sister application, Fortune Maker, which is a tool to generate custom user content. Info on this can be found through the above links as well.

- We are currently working on implementing the lose condition and merchant systems back into the game.

*  ~ denotes blockers to release version
Week of (10/24 – 10/30)
Continue reimplementation of merchant system ~FH4
Continue reimplementation of lose condition ~FH4

Week of (10/31 – 11/6)
            Finish reimplementation of merchant system ~FH4
            Finish reimplementation of lose condition ~FH4
            Begin reimplementation of slider puzzles ~FH4
            Begin matching content from previous FH to new FH ~FH4

Week of (11/7 – 11/13)
Finish matching content & tie up any loose ends at this point ~FH4
Finish reimplementation of slider puzzles ~FH4
            Prepare and Release FH4 on 11/12 ~FH4
            Start localization process ~FH5
            Globalization review ~FH5

Week of (11/14 – 11/20)
            Playtesting ~FH5+
            Redesign FH elements ~FH5+
            Successfully read and generate FM custom content ~FH6
            If localization finished (or ASAP), prepare and release FH5 on 11/19 ~FH5
        Fortune Maker-
            Update GUI ~FM2
            Improve functionality & redesign ~FM2
            Successfully output FH maps ~FM2
            Prepare and release FM2 on 11/19 ~FM2

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