Wednesday, November 3, 2010
Fortune Hunter Update
So here is an update on progress of FH as of a few days ago. The porting of the lose-condition into the game is completed. Instead of leaving the battle when your HP reaches zero, you now successfully restart the level (with the same inventory for now). The merchant system is currently under reconstruction from the ground up. It has been redesigned and is slowly progressing on the code side. A basic class has been added to the repo in MAFH2, but it is not functional or complete yet. We are still seeking a coder or two to help us fly through the scripting part. The coding has proven to take a lot longer than expected so far. Most likely we will fall short of our Release 4.0, but not my much. We are still planning on the important aspects/elements to be there. The further changes are going to probably then trickle in, with the next major release occurring after the localization process. So again, if anybody is interested in checking out the game, please shoot an email to firstname.lastname@example.org.